I was working on my own football game a while back but unfortunately due to a lack of funding and after finding out way superior games exist like Real Futbol 24 so my investors pulled the plug. BUT a good outcome for this is that you will all be getting free stadiums! Here you go boys! Air Albania Stadium Selhurst Stadium Black Box Stadium Bayern Stadium Bayern Stad.rbxm (8.8 KB) BlackStadium ...
Tactical Football is an experience that’s intention is to attract players from all forms of RO-Football experiences. Whether you like more casual games with less controls or more challenging games with more controls, whether you play on mobile or PC, console or tablet, even VR.
I was wondering how certain games seem to achieve a super smooth ball, one in particular is this game: I am convinced that this game does NOT use network ownership, rather, I believe the server handles the physics entirely, and the physics are replicated on each client, if so, how did they get the physics to be applied so smoothly? I am trying to look for any alternatives to just using network ...
I’m attempting to make a touch football system with smooth physics like this one. I’ve tried several different methods like Network Ownership and other things, but I can’t get it to be smooth like in the game below. I think that this game uses some sort of way to simulate the ball’s physics on the client for smoothness and I’m wondering how to do this?
The game is a parody of current American Football games (Like Football Fusion 2 and NFL Universe Football), which are super serious and can often have a tense atmosphere, our game is the opposite. The focus of the game is humor first, rules later. You don’t even need to know how to play traditional American Football to play, it’s that easy!
Hello! I am trying to recreate a dive script that is almost exactly like Football Fusion 2. I’ve attempted reading through old posts but they are outdated and now longer work. What I’m trying to achieve: I’v…
OPEN-SOURCE TOUCH FOOTBALL / SOCCER SYSTEM Hello everyone, My name is vThill. I previously worked on a Roblox project called Professional Touch Football/Soccer, which is no longer active. It felt like a shame to let all that work go unused, so I’ve decided to release it for anyone who might want to build on it. I’m not primarily a scripter myself, but this system includes many concepts ...
I have been making experiences on the roblox platform resulting in millions of visits and robux over the course of a decade. As my time is coming to an end I wish for everyone to make their own fun with my creations and perhaps learn a thing or two while exploring my old code. Starting today my most developed games and projects will be uncopylocked and open sourced to everyone to use, whether ...
I want to be able to make a football system similar to the popular game “Blue Lock: Rivals” I have made a similar system, but it is pretty bare bones and I don’t think this is the best way it could be done at all. Mine: drive.google.com Untitled Football Game - Roblox Studio 2025-06-07 08-46-22.mp4 Google Drive file.
Game: Server Authoritative Soccer System - Roblox GitHub: GitHub - Ulldren/server-authoritative-soccer-system This is a soccer system I made a while ago that I don’t plan to use so I’m just going to release it here. It uses a forked version of Chickynoid, with ball physics integrated into it. Here is a video demo of it: Two player test with simulated 200 ping: System aside from server auth ...